Massive Multiplayer Online Real Time Economic Strategy
Massive Multiplayer Online Real Time Economic Strategy
Our game will take place in the world that resembles the 19th century Earth in the epoch of the primary capital formation.
However, it turns out that there are not many land parcels with big gold deposits, so not every prospector will be able to stake a rich claim. So what should others do, those upon whom fortune didn’t smile? In our game, one can grow rich not only by sifting gravel for gold or finding a goldmine. The north is a land of unlimited opportunities, covered by thick forests and earth, full of iron and coal, so those who are not afraid of work will find a place in the sun anyway.
Some people mine or wash gold, others produce and sell the necessary instruments. Prospectors and their families must live somewhere, so instead of temporary miners’ settlements, the towns are growing up, and workers are needed to build and expand them. As in real life, there is a big need for a workforce in the game, so everyone can find work to his liking—work in the mines, at construction, felling trees, or starting industrial development by arranging raw materials processing or instrument and transport manufacturing.
Furthermore, banks will open in the towns, service businesses will appear, various activities and forms of entertainment will emerge… In short, the thing that started as a gold rush should grow into complex trade and economic relations with time. The art of thinking, analyzing, and money-counting will help you to realize your potential in this virtual world and earn by no means virtual money. So choose your cup of tea, and good luck!
Prospectors’ most distinctive aspect, which is absent in any other existing online game, will be the possibility of monetizing the time spent in the game. In other words, players will be able to not only enjoy the game, but to earn from it, as well. The virtual gold earned in the game can be converted into real money.
The Prospectors game world will be based on the real economic model that was characteristic of the second part of 19th and early 20th centuries. To implement the real economic processes and plausible financial models, our team consulted the leading experts in the field.
We plan to launch the web version of the game platform, as well as the mobile apps for Android/iPhone, which will provide players with access to the game anywhere, anytime.
Several years ago, virtual money first came into our view. Bitcoin, generated on the basis of blockchain, had only started to gain popularity. With growing interest in blockchain technology and crypto-currency, we started to look forward to seeing how it might all work in practice. Since only few people knew about Bitcoin then, it was really hard—almost impossible—to get it, unless one wanted to start mining. However, this process was quite complicated and long, so we paid close attention to the so-called faucets—resources that distributed minimal amounts of Bitcoin while playing various games, etc.
By virtue of Bitcoin faucets, we were able to gather a certain amount of the first crypto-currency, create a wallet, and fulfill the first transaction. Our next step was creating our own resources of a similar type with the aim of acquainting people with virtual money. In due time, we were the leading player in the crypto-currency faucet segment.
As we started giving out small amounts of Bitcoin in our games, we noticed that our resources became a good source of side income for many players from poor countries. Their network gaming supplemented their not-so-big primary income. The idea of a game that offered the possibility to earn and not require money for additional options began to form in our heads. However, we didn’t then have the technical possibilities to realize this plan.
Everything changed when the Ethereum platform was created on blockchain. Smart contracts with their wonderful possibilities have given us a chance to live out our dream. The game mechanics of smart contracts are described in the corresponding section.
One more factor that made us more confident in the possibility of realizing our idea was the success of the decentralized social network, Steemit. This platform for bloggers pays its users for writing articles, publishing photos, and liking and commenting on posts. In addition, similar services for music and video content are under development right now. This offers the possibility to monetize one’s favorite pastime.
So why not create a game that would not only bring joy to players but also give them a chance to earn real money? We were thinking that winning in the game shouldn’t be only nominal, it must be reflected in monetary form. Moreover, our game would give the chance to earn not only to the most active players, but to everyone interested. Someone will build an economic empire in the game, and someone will get interested in trading on the outside exchange platform, we thought. We won’t limit any possibilities to earn, since this is an economic game in the first place.
Our world is changing. As always, this is great for some and destructive for others, but we are moving forward anyway, and we have to adapt to the new conditions. In olden times, the process of industrialization and creation of conveyer belt technology left many workers without livelihoods. Only those who were able to learn the new, technically more complicated professions managed to get jobs.
We are now approaching global changes in the financial-economic sphere. This industry doesn’t require as many employees as before. A wave of mass dismissals started after the economic crisis several years ago, and this process will only continue with time. And the popularization of blockchain technologies and usage of smart contracts is not least among the reasons. Together with the neural network programs, this technology will help to replace people for hard and routine work in the near future.
So, if the innovations can leave people without work, why can’t they provide people with the possibilities to unlock their potential in the virtual world? Especially if this brings real income. This is why we want to create Prospectors—the game that will be a simulation of the real economic relations of the 19th and 20th centuries.